1. Profile: Retro
Retro is usually the best starting point for RPG clips because
it works better when dialogue, spoken reactions, and narrative
pacing matter. This is especially useful for story games,
EarthBound-style games, Undertale-style videos, JRPGs, visual
novels, and lets plays where the spoken or written moment is the
clip.
2. Min / Target / Max Length: start around 8 / 13 / 29
RPG clips often need enough room for setup and payoff. Starting
with 8 seconds minimum, 13 seconds target, and 29 seconds
maximum gives enough room for a spoken line, a menu moment, a
battle reaction, or a short story beat without cutting
everything too aggressively.
3. Scene Thresh: avoid going too low
RPGs usually have fewer dramatic visual cuts than action games.
If Scene Thresh is too low, you may get too many fragmented
clips that break story flow. Start conservatively and only lower
it if the app is missing useful transition points.
4. Dialog Detector: keep speech detection useful
For RPG videos, dialog matters. If important spoken clips are
being missed, lower the Dialog Detector a bit so the app accepts
more speech-heavy moments instead of filtering them out too
strictly.
5. Sound Gate: raise slightly for quiet voices
Some RPG footage has quieter voices, soft music, or lower-volume
cutscenes. If the app struggles to catch those scenes, try
moving Sound Gate upward slightly, such as from -30 to -27.
6. Review clips for story context
The best RPG clips usually preserve a complete moment: a line of
dialogue, a reveal, a battle reaction, a joke, or a clean story
beat. Review exports with that in mind instead of only chasing
raw action.