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RPG clip settings guide

Best Polley AutoClip Settings for RPG Videos

RPG videos often need different clip settings than fast action gameplay. Story beats, dialogue, cutscenes, and character moments usually need more context to work as short clips. This page covers the best Polley AutoClip settings for RPG videos so you can get better results from longer, narrative-focused gameplay.

Video walkthrough

Watch the core workflow, then use the setting notes below to tune the output for RPG clips and story-heavy gameplay.

Recommended starting settings for RPG videos

1. Profile: Retro

Retro is usually the best starting point for RPG clips because it works better when dialogue, spoken reactions, and narrative pacing matter. This is especially useful for story games, EarthBound-style games, Undertale-style videos, JRPGs, visual novels, and lets plays where the spoken or written moment is the clip.

2. Min / Target / Max Length: start around 8 / 13 / 29

RPG clips often need enough room for setup and payoff. Starting with 8 seconds minimum, 13 seconds target, and 29 seconds maximum gives enough room for a spoken line, a menu moment, a battle reaction, or a short story beat without cutting everything too aggressively.

3. Scene Thresh: avoid going too low

RPGs usually have fewer dramatic visual cuts than action games. If Scene Thresh is too low, you may get too many fragmented clips that break story flow. Start conservatively and only lower it if the app is missing useful transition points.

4. Dialog Detector: keep speech detection useful

For RPG videos, dialog matters. If important spoken clips are being missed, lower the Dialog Detector a bit so the app accepts more speech-heavy moments instead of filtering them out too strictly.

5. Sound Gate: raise slightly for quiet voices

Some RPG footage has quieter voices, soft music, or lower-volume cutscenes. If the app struggles to catch those scenes, try moving Sound Gate upward slightly, such as from -30 to -27.

6. Review clips for story context

The best RPG clips usually preserve a complete moment: a line of dialogue, a reveal, a battle reaction, a joke, or a clean story beat. Review exports with that in mind instead of only chasing raw action.

Best fit: This page is focused on RPG creators, story-game channels, and anyone using Polley AutoClip for narrative gameplay instead of pure action.

RPG settings

RPG videos behave differently from fast gameplay. Dialogue, slower scene changes, menu moments, and narrative structure all affect what makes a clip feel complete.